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Crash in BakeJobConservativeRaster::Execute during lightmap generation a...
Repro: 1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro'); 2. Open the project in version 2019.1.0f2; 3.... Read more
[Hub] Bug Reporter window becomes white when trying to drag and drop a f...
How to reproduce: 1. Open Unity Hub 2. Go to My Account > Report a Bug 3. Drag a folder to the Bug Report 4. Bug Reporter window bec... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps: 1. Open the attached project inside of "_test_proj_memory_leak.zip" 2. Make sure Profiler with the Memory Tab is... Read more
InspectorElement breaks layout when it's style variable flewGrow equals ...
Reproduction steps: 1. Open the attached project inside of "YogaLayout.zip" 2. Open "UIElement Inspector No Grow" Window inside of W... Read more
[WebGL] ConvertToEquirect method gives a black image
How to reproduce: 1. Open the user's attached project ("ConvertToEquirectRegression.zip") 2. Open the repro scene ("SampleScene") 3.... Read more
[Scripting] ArgumentException on opening C# Project
ArgumentException is thrown in the console when a C# project is opened from the project window. Steps to repro: 1. Create a new pro... Read more
[Editor] Rename option doesn't list on right clicking on custom filter
Rename option doesn't list on right clicking on a custom filter Steps to Repro: 1. Create a new Project 2. Project window > Click ... Read more
Scene View mouse interactions do nothing when mouse initiates action fro...
How to reproduce: 1. Open the attached project "case_1146514-ParticleEffectPanelCameraRotate" and scene "SampleScene" 2. Select "Par... Read more
[WebGL] Build with threading hangs when invoking Caching.ClearCache()
How to reproduce: 1. Open the attached project ("case_1146530-CachingClearCacheBug.zip") 2. Make sure that build target is set to We... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API