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[URP][Android][OpenGL] Transparent object can be seen through the Terrai...
Reproduction steps:1. Open the attached project "IssueOpenGL.zip"2. In the Editor go to Edit > Project Settings > Player3. In ... Read more
NullReferenceException when clicking "Toggle All" on the transform mask ...
Reproduction steps:1. Open the attached "1369846.zip" project2. Select the "Grdn_Rftp_TurnWalk.fbx" asset3. In the Inspector window ... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more
Part of the large image is prematurely masked if using the RectMask2D
How to reproduce:1. Open project "RectMaskScrollBug2019.zip"2. Go to the Build Settings (File>Build Settings)3. Choose iOS and bu... Read more
The Scene window is stuttering when panning the view with the Middle Mou...
How to reproduce:1. Open project "hmi_graphics_sandbox.zip"2. In the Scene window press the middle mouse button and move around Expe... Read more
Loading GameObject with AnimationClips via from built AssetBundle causes...
Reproduction steps:1. Open the user's attached project2. Make a development build3. Run the build and choose LoadSceneAsync4. Take a... Read more
Particle System trail becomes longer after time progression
Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more
[Android] [Shader System] FPS drop on some Android devices caused by sha...
How to reproduce:1. Open the attached user's project 'weilaicheng_2019_4.zip'2. Build And Run on Android3. After 15 seconds observe ... Read more
[URP] Render Feature/Pass is not sending correct values to compute shade...
Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more
Crash when selecting a Material
Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
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