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Incorrect lightmapping when GameObjects have the same vertex position
Reproduction steps:1. Open the user's attached project2. Open "Scene"3. Open the Lighting window and click "Generate Lighting" Expec... Read more
CustomCollider2D does not update properly after call to SetCustomShape(s)
Steps to reproduce:1. Unzip and load the attached project "CC2D.Zip".2. Open the "SampleScene".3. Ensure that "Gizmos" are turned on... Read more
Script breakpoints in Rider don't trigger on IL2CPP builds with Script D...
How to reproduce:1. Open the user attached project (IL2CPP_Debug.zip)2. Make sure the Editor's External Script Editor is set to Ride... Read more
[HDRP] Sun lensflare incorrectly occluded in template
Version tested: 2022.2.0a13 + HDRP from trunk Steps to reproduce: 0) Create an HDRP template1) Walk into the interior parts and look... Read more
Shader.SetGlobalInteger does not work when used with Compute Shaders
Reproduction steps:1. Open the attached project "setGlobalInteger-bug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Observe ... Read more
[Oculus][InputSystem] Trigger and Grip Inputs don't go back to 0 when re...
We are also tracking this in Favro with Meta: [https://favro.com/organization/c564ede4ed3337f7b17986b6/7d68353be445fc2630fc1f1c?card... Read more
[Oculus] SIGSEGV crash in RenderTexture::GetActive() on Quest 2
Reproduction steps:1. Open the attached project "ReproCase.zip"2. Switch to Android and build to Quest 1/23. The application crashes... Read more
MutableRuntimeReferenceImageLibrary.ScheduleAddImageWithValidationJob in...
How to reproduce:1. Open the project "UnityDebugChallenge.zip"2. Go to Build Settings (File>Build Settings)3. Build for iOS4. Ope... Read more
[iOS] No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is availa...
Reproduction steps:1. Download the attached "Hayes-vNext-unity-6.zip" project2. Build the project via terminal by executing the "bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it