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[Shadergraph] "#if SHADERGRAPH_PREVIEW" in a custom function node throws...
Repro steps:1. use project with Universal RP2. Make a PBR shadergraph3. Create a custom function node4. Add an output, name it "Out"... Read more
NullReferenceException is thrown when using Localized Audio clips
Steps to reproduce:1. Open user's attached project "Prueba animals swip pages.zip"2. Open "Test" Scene3. Enter Play mode4. Notice th... Read more
It is possible to select "None (Object)" from the Material list in Model...
To reproduce: 1. Download attached "1172619_repro (1) 3.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3.... Read more
Enhancer package bypasses dark theme entitlement
- Open the attached project- Ensure you have a personal edition.Help -> Manage License.Return license.Ensure you can't change ski... Read more
[Mobile] UI button stays pressed in after releasing it while the pull do...
Repro steps:1. Open attached project2. Build and Run on mobile3. Press and hold one of the buttons on the left4. While holding the b... Read more
[OSX]FileNotFoundException is thrown when Package Upload window is selected
How to reproduce:1. Open the attached ACTk 2020.1.zip project2. Open Package Upload window (in Menu bar/Asset Store Tools) Actual: A... Read more
[HDRP lights] Coping and pasting Light component won't update the inspec...
How to reproduce:1. Open the attached LightComponentCopyTest.zip project2. Select Spot Light in the Hierarchy in the SampleScene sce... Read more
Current Audio Mixer Snapshot Not Selected when played
How to reproduce:1. Open the attached AudioTest.zip2. Open Test Scene and Enter the Play mode3. Go to Menu bar/Window/Audio/open Aud... Read more
[HDRP] Lighting in scene flickers when camera is moved
[HDRP] Lighting in scene flickers when camera is moved When navigating through the scene, the light sometimes turns itself off in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code