Search Issue Tracker
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce:1. Open user's attached "VRC_Mishe_mod3" project2. Open "SampleScene" Scene3. Open Animation window (Window->Ani... Read more
Cloth loses constraints when a Mesh is assigned to a SkinnedMeshRendered...
How to reproduce:1. Open the attached 'project-1242446.zip' project2. Load the 'Scene' scene3. Enter Play mode4. Observe the Game wi... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce:1. Open and build User-supplied project.2. Press on the Input field to open it3. Press outside the Input field to... Read more
[OSX] Inspector shows outdated object count when multiple objects are se...
How to reproduce:1. Open the user-supplied project2. In the SampleScene, select various GameObjects from the Hierarchy and Assets fr... Read more
[Improved Prefab] SpriteShape instance does not reflect in the scene on ...
-SpriteShape instance does not reflect in the scene on changing colour in its prefab.-Blue highlights appear in front of Color prope... Read more
[Linux] Editor crashes at vk_optimusGetInstanceProcAddr when selecting a...
How to reproduce:1. Open the user attached project (New Unity Project (1).zip)2. In the Scene view click on the rounded white cube R... Read more
Editor crashes on mono_log_write_logfile when attaching a debugger and t...
Reproduction steps:1. Open the attached project "case_1231344_repro.zip"2. Enter Play mode3. Open any script with Visual Studio 2019... Read more
[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...
How to reproduce:1. Create and open a new project2. Open the Profiler window with CPU module active3. Enter Play mode for a few seco... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce:1. Create a new project2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open