Search Issue Tracker
[tvOS] Frameworks that became available for tvOS 10 are not listed in tv...
Frameworks that have been made available in tvOS 10 are not among other framework dependencies in Unity. Steps to reproduce:1) Open ... Read more
[iOS][GLES2/3] Crash at "ParticleSystemGeometryJob"
Reproduction steps:1. Open the attached project.2. Set the graphics API to GLES2 or GLES3.3. Build and run the project for iOS.4. Mo... Read more
AnimationUtility.SetAnimationEvents does not trigger events correctly if...
Steps to reproduce:1. Open attached Unity Project "914186-SetAnimationEvents-Test".2. Open Scene "Scene".3. Open Window->Anim Eve... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting .fbx in ...
Steps to reproduce:1. Open attached Unity project "case_914348-Cellular_Automaton_on_GPU" (both .zip files should be present in the ... Read more
[Android] ACCESS_FINE_LOCATION permission is included in the AndroidMani...
Steps to reproduce: 1) Download attached project 'GPSAndroidTest56.zip' and open in Unity2) In Build Settings, make sure Build Syste... Read more
[Collab] Assertion failed on expression 'm_SendState.state==kSendingNotS...
To reproduce:1. Create a new project2. Add texture to the project3. Open services tab, enable collab4. Push to collab Reproduced on:... Read more
Missing or invalid Cloth properties when accessing them through script
To reproduce: 1. Create a new project and then script2. Try to access Tethers property through scriptNote: Notice that there is none... Read more
Crash in SerializedFile::ReadMetadata<0> when initiating WWW.assetBundle...
To reproduce:1. Open attached project;2. Run the "SimpleSample scene";3. Crash occurs Actual result: Unity crashes when Play mode is... Read more
[WSA] HoloLens application with MonoBehavior using OnMouseEnter crashes ...
Steps to reproduce:1. Open the attached project (MouseCrash.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 (.N... Read more
Mathf.PerlinNoise returns values outside the range 0 - 1
To reproduce:1. Open attached Unity project "NoiseGen_2.zip"2. Tools --> Noise Generator3. Click Regen4. Observe Console Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window