Search Issue Tracker
Unity Editor freezes when vertices in Graphic.OnPopulateMesh have too hi...
Steps to reproduce: 1. Open user attached project "BuggyGraphic.zip" 2. Enter Play Mode 3. Press on "Hung my Unity" Expected result... Read more
[UWP][.NET] Generated Assembly-CSharp projects use different .NET profil...
Steps to reproduce: 1. Download 1144565_repro.zip 2. Switch platform to UWP 3. Switch backend to .NET 4. Build project Results: Bui... Read more
[VCS] [A2] Object reference fields and inspector VCS status bar should h...
For easier workflow, it would help if there was an ability to do asset checkout (for Perforce) directly from a field that references... Read more
[VCS][Perforce] Misspelled host name shows not very useful message in UI...
When P4 server has setup different permissions, misspelling one's hostname leads to a fairly generic "Couldn't fstat the project roo... Read more
ProBuilder Mesh loses vertex color information when doing unrelated oper...
How to reproduce: 1. Open the attached project in the OC. 2. Select "Cube" in the Hierarchy 3. Move it with a Transform tool. 4. Pre... Read more
[Recorder] Loading Recorder List sets the Recorder names to empty strings
How to reproduce: 1. Create a new Unity project 2. Add the 'Unity Recorder' package 3. Open Window > General > Recorder > Recorder W... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps: 1. Expose a gradient 2. Edit the exposed gradient in the inspector 3. Undo the gradient change while the gradient windo... Read more
ShaderGraph throws Compilation error when an input value Vector1 is in S...
Reproduction steps: 1. Open the attached project named "Case_1141821" 2. Open the "TestShader" 3. Observe the console window Expect... Read more
Canvas objects are selectable when they are hidden
How to reproduce: 1. Open attached project "case_1141999_reprovideo.mp4.zip" 2. Open "scene2" Scene 3. Select "Canvas" GameObject 4.... Read more
'Position out of bounds' crash when importing a corrupted Scene
Steps to reproduce: 1. Open up a new project 2. Import QA-attached Scene Reproduced in: 2017.4.25f1, 2018.3.13f1, 2019.1.0f2, 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation