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[Packman] Local preview/experimental packages have only a tag outline di...
Steps to reproduce:0. Download the tarball file (.tgz) attached to this ticket (can either unzip it or keep as is)1. Create a new pr... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps:1. Open the attached project2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas >... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
Editor performance drops when a Game Object with a Custom Editor has its...
Reproduction steps:1. Open the attached project: "1408562.zip"2. In the Project window go to Assets > MackySoft > MackySoft.Se... Read more
[HDRP] Visual Environment Background clouds setting doesn't change when ...
How to reproduce:1. Open the user's attached "BrokenCloudTypeOverride" project2. Enter the Play Mode in the "OutdoorsScene" Scene3. ... Read more
Animator Controller gets set to None after undoing and redoing Animation...
Reproduction steps:1. Open the user's attached project2. Create a new GameObject3. Open Window > Animation > Animation4. In th... Read more
[HDRP][Metal] Test 8212 Full screen in HDRP_Test Project is failing
The test 8212 Full screen in HDRP_Test Project is failing is failing for the top left. Read more
SysrootPackage throws not implement inherited abstract member errors aft...
How to reproduce:1. Open the attached project2. Observe the Console window Expected results: The project is opened successfully with... Read more
Semaphore.WaitForSignal degrades Editor performance when entering Play Mode
How to reproduce:1. Create a new empty project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Enter Play Mode4.... Read more
Animator Transition from the Entry state can't be redone
Reproduction steps:1. Open the user's attached project2. Open Window > Animation > Animator3. Select "Cube" GameObject in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera