Search Issue Tracker

0
votes
Fixed

[macOS] HotKeys are mapped as standard Dvorak shortcuts and ignore Syste...

Themes

-

Nov 24, 2018

-

Version/s: 2018.3.0b6, 2018.3.0b11

To reproduce: 1. Choose “System Preferences” from the Apple menu. 2. Click on the “Keyboard” icon in System Preferences, then the “... Read more

0
votes
Not Reproducible

[VR] GLSL shaders are forced to use GLES 3.0 when building for Oculus GO

XR SDK

-

Dec 28, 2018

-

Version/s: 2018.2.6f1

To reproduce: 1. Add attached TestShader.shader to your project 2. Build and install to Oculus GO 3. Launch application and observe... Read more

0
votes
Won't Fix

Managedheap.usedsize memory leak when using a huge mesh if set to Static

IL2CPP

-

Jan 01, 2019

-

Version/s: 2017.4.0f1, 2018.3.0f2

Steps to reproduce: 1. Open user-supplied project and the MemLeakTest Scene 2. Make sure the "Hex Ground 01" in Hierarchy window is ... Read more

0
votes
Not Reproducible

[Linux][Blocked] Shift Key does not do "Extrude" when using Probuilder

Linux

-

Jan 01, 2019

-

Version/s: 2018.3.0b8

To reproduce: 1) Create a new project 2) Install Probuilder package 3) Create a new shape (the default cube will work) 4) Select one... Read more

0
votes
Fixed

Facebook Gameroom target uses Standalone target player settings and fail...

Facebook Gameroom

-

Jan 04, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Create a new project 2. Switch to Facebook target 3. Set Scripting backend to IL2CPP in Standalone target set... Read more

0
votes
Not Reproducible

[Android] Graphics DrawTexture performance regression in 2018.3.0a2 when...

Mobile Graphics

-

Jan 06, 2019

-

Version/s: 2018.3.0a2, 2018.3.0f2

To reproduce: 1. Open the QA's attached project 2. Build and run on mobile Actual: Frame rate becomes 8 times lower after the regre... Read more

0
votes
Fixed

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead ...

Package: Addressables

-

Jan 10, 2019

-

Version/s: 0.5.3-preview

[Addressables] "ActivePlayerDataBuilderIndex" value is changed, instead of "ActivePlayModeDataBuilderIndex" and no NULL check for "A... Read more

0
votes
Not Reproducible

Errors are spammed and it is impossible to Generate Lightning when using...

Version Control

-

Jan 10, 2019

-

Version/s: 2018.3.0a11, 2018.3.1f1, 2019.1.0a9

How to reproduce: 1. Create a new project 2. Go to Menu -> Edit -> Project Settings -> Editor -> Set Version Control Mode to use Per... Read more

0
votes
Fixed

Crash on TextRenderingPrivate::NativeTextGenerator::GetRectInString

Themes

-

Dec 27, 2018

-

Version/s: 2019.1.0a10, 2019.1.0a12

How to reproduce: 1. Open the attached project Actual result: Unity crashes. Notes: The issue is not reproducible if TextMeshPro p... Read more

1
votes
Fixed

[macOS] Screen.SleepTimeout setting does not change when being changed v...

MacOS

-

Jan 15, 2019

-

Version/s: 2017.4.0f1, 2018.2.18f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open tester-attached project(ScreenSleepTimeout) and 'SampleScene' scene 2. Enter Play Mode 3. Check the Consol... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.