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[Vulkan][Android][Video] VP8 encoded video doesn't play on Razer 2 phone
Steps to reproduce:1. Open new unity project2. Add attached video to video player component and have it play on Camera plane (doesn'... Read more
[WebCamTexture] Calling WebCamTexture.Play causes editor to crash
Steps to reproduce: 1. Open attached project2. Open '02_GetPixels_Test' scene3. Click 'Play'4. Notice the Editor immediately crashes... Read more
[Operator] IndexOutOfRangeException when using a Volume (Oriented Box) node
Repro steps:- Drop the attached VFX in a scene- Open it so it would compile, if it hasn't already- Observe the console spam: IndexOu... Read more
[Collab] Pulling changes from project with collab version 1.12.15 to 1.2...
Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception. Refer the attached video. Steps to reprodu... Read more
PhysicsQuery2D::ColliderCastAll crash when calling Rigidbody2D.Cast
Steps to reproduce:1. Open User-supplied project2. Play the Scene "SampleScene"3. Press 'D" Expected: no crashActual: crash Reproduc... Read more
[Vulkan] Raw image with Render Texture causes UI elements to become invi...
Steps to reproduce:1. Open new project2. Add a "Raw Image" UI object and a separate Button object to enable/disable the "Raw Image" ... Read more
[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...
Repro steps:1. Open QA attached project "repro_1102867"2. Build and Run on Android3. Rotate the device and find the cube Actual: The... Read more
Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...
To reproduce:1. Open attached project ("What")2. Reimport a prefab "PreLevelPopup"-- Editor crash Reproduced with: 2017.4.16f1, 2018... Read more
[GLES3][LWRP] Shadergraph shaders are displayed incorrectly on built player
Steps to reproduce:1. Open QA attached project2. Make sure that Graphics API is set to GLES33. Build & Run to a mobile device or... Read more
Shader variable set with SetColor() resets after refocusing the Editor w...
How to reproduce:1. Open user-submitted project (IssueProject)2. Open scene '1'3. Enter Play Mode4. Click outside of Unity editor to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value