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0
votes
Fixed

"ArgumentNullException: Value cannot be null" when clicking a button tha...

uGUI

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Sep 03, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2

Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more

0
votes
Won't Fix

Entity LocalToWorld position is overwritten by Prefab position when name...

Package: Entity Component System (ECS)

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Nov 04, 2021

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Version/s: 0.17.0-preview.42

Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more

3
votes
Fixed

[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...

Animation

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Dec 15, 2021

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Version/s: 2021.2.0a3, 2021.2.6f1, 2022.1

How to reproduce:1. Open the attached project "blendTreeRepro"2. In the Project window, open the Animation controller "openMe" (Asse... Read more

0
votes
Fixed

Textures fail to import when calling EditorUtility.CompressTexture with ...

Texture

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Dec 08, 2021

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Version/s: 2021.2.0a18, 2021.2.3f1, 2022.1

Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more

1
votes
Duplicate

Crash on mono_class_alloc0 when trying to access a static interface prop...

Mono

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Dec 14, 2021

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Version/s: 2021.2, 2021.2.6f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more

0
votes
Fixed

[Android] App crashes with AndroidRuntime and local reference table over...

Android

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Dec 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project '1389252.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more

0
votes
By Design

External Materials (Legacy) are not generated when Cache Server is used

Asset - Importers

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Dec 10, 2021

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Version/s: 2020.1.0a17, 2020.3, 2021.2, 2021.2.4f1, 2022.1

How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more

0
votes
Fixed

[Memory Profiler] Capturing Player built with higher Unity version crash...

Profiling

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Dec 07, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.2, 2022.1

How to reproduce:1. Create a new 3D project using 2022.1.0b12. Enable Development Build and Autoconnect Profiler in Build Settings (... Read more

0
votes
Fixed

Shader Graph Documentation URLs lead to missing pages when right-clickin...

Package: Shader Graph

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Nov 17, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Shaders3. Select the Shader Graph "... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more

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