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"ArgumentNullException: Value cannot be null" when clicking a button tha...
Reproduction steps:1. Open the attached "1362731.zip" project2. Open the "SampleScene" Scene3. Select the "OnSceneGUITest" GameObjec... Read more
Entity LocalToWorld position is overwritten by Prefab position when name...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Exit Play mode4. Open SpawnEntitiesSystem.cs5. Add a char... Read more
[Animator] BlendTree Parameters slider value is stuck at 0 when trying t...
How to reproduce:1. Open the attached project "blendTreeRepro"2. In the Project window, open the Animation controller "openMe" (Asse... Read more
Textures fail to import when calling EditorUtility.CompressTexture with ...
Reproduction steps:1. Open the attached project "TextureImportTest.zip"2. Change the Target Platform to Android3. Make sure the "Par... Read more
Crash on mono_class_alloc0 when trying to access a static interface prop...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Enter Play Mode Expected result: C... Read more
[Android] App crashes with AndroidRuntime and local reference table over...
How to reproduce:1. Open the attached project '1389252.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more
External Materials (Legacy) are not generated when Cache Server is used
How to reproduce:1. Make sure you have Accelerator running on your system2. Unzip the project ("import-test.zip") to three seperate ... Read more
[Memory Profiler] Capturing Player built with higher Unity version crash...
How to reproduce:1. Create a new 3D project using 2022.1.0b12. Enable Development Build and Autoconnect Profiler in Build Settings (... Read more
Shader Graph Documentation URLs lead to missing pages when right-clickin...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Shaders3. Select the Shader Graph "... Read more
Terrain object with holes doesn't get a Lightmap generated when the obje...
How to reproduce:1. Open user's attached project "terrain-holes-lightmap-bug.zip"2. Open the "SampleScene" Scene3. Open Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component