Search Issue Tracker

0
votes
Fixed

MainCamera's tag is set to "Untagged" instead of "MainCamera" when creat...

Asset - Database

-

Dec 13, 2018

-

Version/s: 2018.2.0f1, 2018.2.18f1

How to reproduce:1. Create a new project2. In the Hierarchy select "Main Camera"3. In the Inspector check its tag Expected result: M... Read more

0
votes
Fixed

[Threading] playing audio fails with error

WebGL

-

Dec 13, 2018

-

Version/s: 2019.1.0a12

-e: starting an audio source fails with threading enabled--repro on Canary73 and Nightly66 -repro:--open attached project--build&amp... Read more

0
votes
Fixed

Scripting Runtime Version is set to .NET 3.5 by default when creating ne...

Mono

-

Dec 13, 2018

-

Version/s: 2019.1.0a3, 2019.1.0a12

The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more

0
votes
Won't Fix

[Android] Fog settings on Orthographic camera produce different results ...

Android

-

Nov 06, 2018

-

Version/s: 2018.3.0b5

To reproduce:1. Open my attached project "OrthoFog.zip"2. (Optional) While in editor, Enter Play mode and click space several times ... Read more

0
votes
Won't Fix

Input system error states "Settings" when it should be "Project Settings".

Themes

-

Dec 13, 2018

-

Version/s: 2018.3.0f1, 2019.1.0a10

Input System - Error message. When the input system is not set up correctly the error points to **Edit > Settings > Input** it... Read more

0
votes
Fixed

Incorrect lighting in scenes with UVs outside [0;1]

Progressive Lightmapper

-

Dec 11, 2018

-

Version/s: 2019.1

The albedo used for baking is incorrect in scenes that have UVs that are outside the [0;1] range.This is manifested in odd bounced l... Read more

1
votes
Fixed

Shift + Delete does not remove an empty element from the array in the In...

Inspector Framework

-

Nov 29, 2018

-

Version/s: 2018.2.0a4, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open user-submitted project (Unity_InsectorArrayDelete_2018_2)2. Open the 'SampleScene' scene3. Select 'SampleOb... Read more

0
votes
Won't Fix

Baked lightmaps are never removed after baking

Progressive Lightmapper

-

Nov 05, 2018

-

Version/s: 2018.1.6f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "MinimalRepro" project2. Select the "Lighting" tab -> "Baked Lightmaps"3. Enter Play mode4. Press "Sp... Read more

0
votes
By Design

Shadow caster cannot set culling in "Deferred" rendering path

Graphics - General

-

Nov 02, 2018

-

Version/s: 2017.3.0a1, 2018.1.9f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "TestHair.zip" project2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Result:... Read more

0
votes
Fixed

MecanimDataWasBuilt() Error when calling playableOutput.SetSourcePlayable()

Animation

-

Nov 14, 2018

-

Version/s: 2017.4.0f1, 2018.2.15f1

Steps to reproduce:1. Open User-supplied project2. Play the Scene Expected: no errorActual: "Assertion failed: Assertion failed on e... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.