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IL2CPP Build fails when using .NET Framework API Compatibility
How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more
Line ending changes in shaders or includes cause full shader recompiles
Changing line endings between LF and CRLF cause full shader recompilation.This issue affects graphics, compute and ray tracing shade... Read more
Spline Knots "Element 0" information is on top of other Elements when it...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Spline (1)" GameObject3. In the Inspector window... Read more
Inconsistent disabled state of Apply menu items related to prefab instance
Steps:1. Open attached project2. Open TestScene scene3. Select "Button" variant prefab instance4. Take a look into Overrides window=... Read more
[URP] Light artifact is present from a certain angle when Light Near Pla...
Reproduction steps:1. Open the user's project2. Play the "Empty" scene Expected result: There are no artifactsActual result: There i... Read more
Scene.isSubScene flag does not persist for currently opened Scenes when ...
How to reproduce:1. Open the attached “SubSceneTest.zip” project2. Open the "MainScene.unity" Scene3. Select "GameObject" GameObject... Read more
Allocated Memory Block with No Root Area cannot be tracked when loading ...
How to reproduce:1. Open the attached project (64MB-Test.zip)2. Go to Window -> Analysis -> Memory Profiler3. Select Capture -... Read more
Assets can't be found using the Name filter in Unity Search
Reproduction steps:1. Create a new Unity project2. Go to the 'Edit -> Search All'3. In the search field enter 'name:' or 'name=' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible