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System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps:1. Open project "TestProject.zip"2. Open the Build Settings window in File > Build Settings3. Set Platform to ... Read more
Player movement lags when VSync is on
Reproduction steps:1. Open the user's attached project2. Build the project3. Run the executable4. Start a new game5. Press the Escap... Read more
Compiler error 'no implicit conversion between lambda expressions' when ...
Reproduction steps:1. Open attached '1374811-sample' project2. Observe the Console Expected result: no errors are in the ConsoleActu... Read more
[URP] Setting negative scale for an Object disrupts control bar icons an...
Reproduction steps:1. Create and open a new URP project2. Add 3D Object Cube to the scene3. In the Inspector window, change Cube's x... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps:1. Open users attached project2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildings... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more
Shader compiler results Shader precision as mediump when unchanging non-...
How to reproduce:1. Open the attached "case_1383035" project2. Select "Compile and show code" of the "Test" Shader in the Inspector3... Read more
[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...
Reproduction steps:1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip"2. Check to see that the "Assets/VRSRP.shader" is S... Read more
SafeArea differs when launched in landscape mode compared to runtime rot...
Reproduction steps:1. Download and open the attached "TestSafeArea.zip" project2. Build and deploy the project to iOS3. Rotate to la... Read more
[Linux][Vulkan] Editor crashes due to memory leak when building AssetBun...
Reproduction steps:1. Download and open the attached project: "1140446ExcessiveVramUseOnBundlUnityProject.zip"2. Go to Bundles > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes