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[Android] Images are distorted when being loaded to the texture using te...
To reproduce: 1. Open attached project 2. Build the scene on Nvidia shield device 3. Notice that loaded images are distorted Actual... Read more
Static Batching is recalculated for every loaded scene additively when u...
How to reproduce: 1. Open the attached "BugRepro.zip" 2. Open up the CPU Profiler and enable Deep Profiling 3. Start Editor Profilin... Read more
[2D] NullReferenceException on enabling Custom Range property from Sprit...
Editor throws NullReferenceException on enabling Custom Range property from Sprite Mask for the first time. Steps to Reproduce: 1. ... Read more
[iOS] [Support] Crash on UnityPreload Thread in Unpack5554Colour
How to reproduce: 1. Download the project "sniper2_game__case.zip" from the link down below 2. Got to Project Settings-> Editor and... Read more
[Linux] [Bug Reporter] Logs are not located and sent in a bug report if ...
To reproduce: 1) Have XDG_CONFIG_HOME redefined 2) Create a new project 3) Report a bug Expected: Logs are sent with the report Ac... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project 2. Open Player Settings 3. Change "Managed Stripping Level" to 'Medium' or 'High' 4. ... Read more
[OpenGLCore] Result of Graphics.Blit in Coroutines becomes black in Buil...
How to reproduce: 1. Open the project in the attached "20190410_bug_minimal.zip" 2. Make sure OpenGLCore is on top of graphics API l... Read more
Additively loading a scene with a different skybox overrides the ambient...
Steps to reproduce: 1. Download and open the attached project 2. Open SceneA, generate the lighting, and save 3. Open SceneB, gener... Read more
Timeline Post-playback state is ignored when Timeline is in preview duri...
Steps to reproduce: 1. Open SampleScene from attached project "Timeline_Post-PlaybackState.zip" 2. Open Timeline 3. Select "Timeline... Read more
[iOS] Standard Collections make an unnecessary call to a slow IsReferenc...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS platform and build 3. Open Xcode 4. Go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API