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"View documentation" doesn't open an offline documentation when the pack...
Reproduction steps: 1. Open the attached project "1422293_19.4.zip" 2. Open the Package Manager window 3. Select one of the "Custom"... Read more
Shift is pressed in the keyboard when TextMeshPro Input Field Content Ty...
How to reproduce: 1. Open the attached project "PasswordTestProject.zip" 2. Go to the Build Settings (File>Build Settings) select ... Read more
AdaptivePerformance scalers are stripped down when Managed Stripping Lev...
Reproduction steps: 1. Open the user's attached project and select Android as the build target 2. Check that Project Settings -> Pla... Read more
[Linux] Editor crashes when loading Layer palette profile
Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "test": Project window > Assets > test.unity 3. Select "T... Read more
IPointerExitHandler.OnPointerExit is called incorrectly when running via...
How to reproduce: 1. Open the attached "1419953.zip" project 2. Open the "Scene" Scene 3. Enter Play Mode 4. Move the mouse pointer ... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps: 1. Open the attached 'texture test 2021' project 2. Open the 'SampleScene' 3. Observe the 'Quad' GameObject Exp... Read more
Transition fading disappears and the Camera's blue background appears wh...
How to reproduce: 1. Open project "RenderingDiscrepancy.zip" 2. Build the project for iOS/Android and deploy it to the device 3. In ... Read more
iOS and MacOS Touch event deltas returning wrong values (new Input System)
On OSX with Touch emulation enabled and iOS, Touch events are coming through with bogus delta values. The raw input coordinates are... Read more
Scene View shows unrelated tools settings when LightingData Asset is sel...
How to reproduce: 1. Open the user attached "NativeLightCrashRepro.zip" 2. Select the "LightingData.asset" Asset (in folder Assets/S... Read more
[Android] Crash when outputting Chinese characters to large numbers of t...
How to reproduce: 1. Download the attached project "crash-test.zip" 2. Build and Run on Android 3. Press "Start" button Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering Layer Mask is not highlighted when the property is overriden
- The tag popup window is deformed and stretched out when creating a tag with the same name as an already existing tag
- FlexShrink fails when the first of two Label elements is set to FlexGrow="0" and the second is set to FlexGrow="1"
- Freeze when entering Play Mode with a certain Tilemap enabled
- Input System's mouse controls are disabled when using "Cursor.lockState = CursorLockMode.Locked" to lock OS mouse