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[Linux, Mac] VR Template is available in Hub on Linux and Mac despite Op...
Reproduction steps:1. Create a new VR Template project2. Enter Play Mode3. Observe Console window (if no error, observe Window ->... Read more
Dedicated Server is selected in Build Settings when Standalone build tar...
Reproduction steps:1. Create a new empty project with Standalone as target2. Open the Build Setings3. Select "Dedicated Server", but... Read more
Object Picker button stops functioning when the Object field is no longe...
How to reproduce:1. Open the attached project "Case_1423643.zip"2. In the Menu Bar select "Window -> My Window"3. Change the widt... Read more
Redoing New Poly Shape creation redoes more than 1 step and sets Object ...
How to reproduce:1. Open project "Undo.zip"2. Open ProBuilder (Menu > Tools > ProBuilder > Probuilder window)3. In the ProB... Read more
Getting "RectTransform.rect" is expensive
How to reproduce:1. Open the user attached project (RectTransformPerfIssue.zip)2. Make sure "Sample1" scene is open3. Press Ctrl+7 t... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps:1. Open the attached 'VFXInstantiationPositionIssue' project2. Open the 'InitPosition_2' Scene3. Enter Play mode ... Read more
Performance cost of looping animations increases over time
Steps to reproduce:1. Open the attached "InflatingAnimationCostBugReport.zip" project2. Open SampleScene in Assets > Scenes3. In ... Read more
[HDRP] APV debug mode Validity Over Dilation Threshold doesnt take touch...
Im not certain if its a problem with the debug mode or the touchup volume itself. Repro:1) Open Spotlight Tunnel project apv branch ... Read more
[HDRP] [DXR] Shadowmatte doesn't support RT shadows
Version tested: 2022.2.0a15 (trunk) + 14.0.3 HDRP from PackMan Steps to repro: 1) Open attached project2) Make sure to set the shado... Read more
[HDRP] TAAU@100% and TAA produces different results
Repro steps :- Open attached project- Open scene called "SampleScene"- Press play and press up arrow to make the car go forward- Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node