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0
votes
Fixed

WebcamTexture.didUpdateThisFrame not working on iOS

iOS

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Apr 16, 2015

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Version/s: 5.0.1f1

-e: see title, works on standalone OSX though -repro:--import attached unity scene or make a quick example--deploy to ios--NOTICE no... Read more

0
votes
Fixed

BoxCast Failing Against Polygon Collider

Physics2D

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Apr 17, 2015

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Version/s: 5.1.0b3

Read more

1
votes
Fixed

PlayerSettings: Toggle ColorSpace between linear & gamma causes InvalidO...

Inspector Functionality

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Apr 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open the project.2. Load the scene 'Scene.Test' from Project->PremultiplyLinearIssue->Scenes.3. Access P... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Duplicate

State machine behaviour shared between states when duplicate state

Animation

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Apr 15, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's "ControllerA".2. Change "State A" state's script's "StateA" Text field value to any st... Read more

0
votes
Duplicate

Custom hotkeys are case sensitive

Editor - Other

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Apr 15, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project.2. Rotate scene's camera a bit.3. Press "y" - nothing happens (if caps lock is off).4. P... Read more

0
votes
Fixed

Wording error on standalone build page

Docs - Manual

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Apr 16, 2015

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Version/s: 5.0.0f4

1. What happenedOn the manual page "Overview, Basics, Interface, Publishing Builds":http://docs.unity3d.com/Manual/PublishingBuilds.... Read more

0
votes
Duplicate

Hinge Joint motor not always activated in Editor

Physics

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Apr 13, 2015

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Version/s: 5.1.0b2

To Reproduce: 1. Open scene TrapWorkshop in the attached project.2. Play, click on the sphere.3. When it touches the plane click on ... Read more

9
votes
Fixed

[BakedGI] Overlapping UV islands causing black blotches, streched UVs, w...

Global Illumination

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Apr 19, 2015

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Version/s: 5.0.1f1

Repro:1) Load attached project2) In the Scene window, set render mode to "Global Illuminaton -> Baked"2) Select the WALL object, ... Read more

0
votes
Fixed

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