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Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
Editor Hard Crash On 64 bit build
To reproduce:1. Open attached project 'PrefabBuildTest'2. Open PrefabBuildTest scene3. Build and run standalone build4. Editor crashes Read more
Animation preview for sprites should be fixed in 2D
The screenshots below are taken from the Standard Asset Sample Project that comes packaged with the Unity installer. Open the 2D Cha... Read more
uGUI scroll view does not work as expected when instantiated on some And...
Instantiating uGUI scroll view on some android devices causes it to work improperly. Read more
[Metal] GrabPass distortion issue
To Reproduce: 1. Deploy the attached project with Metal.2. Observe that the shader is rendered incorrectly. Read more
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable ...
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable Prefabs 1. What happened 2. How we can reproduce it us... Read more
[WSA] Docs missing some defines
This page has missing some defines, like UNITY_WP_8_1 and UNITY_METRO_8_1:http://docs.unity3d.com/Manual/PlatformDependentCompilatio... Read more
[manual] missing definition for UNITY_METRO
The definition for UNITY_METRO is missing in the following page:http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This pa... Read more
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What ... Read more
Network Information window should be improved
Network Information window should be improved 1. What happenedInfo in red rectangle(on the image) is general info for application in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled