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[WebGL] AudioSource.PlayDelayed doesn't play audio delayed when triggere...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Press on the icon on the left side of the player view to "o... Read more
Companion GameObjects are invisible in Scene view when their entities ar...
Reproduction steps:1. Open the user's attached project "DOTSBugs.zip"2. Enter Play mode3. Observe Scene and Game views Expected resu... Read more
[WebPlatform][iOS] App crashes with Development Build when is ran throug...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build the pr... Read more
IL2CPP build crashes on launch when returning an object with custom method
Reproduction steps:1. Open the user's attached project2. Built and Run it for IL2CPP Expected result: The build finishes and launche... Read more
[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...
When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro:Ope... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce:1. Create a new URP Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build th... Read more
Android platform yields Win32Exception and "JDK not found" errors when u...
How to reproduce:1. On Linux, use the Unity Hub to download Editors with Android build support2. Create a new empty project3. Go to ... Read more
[Firebase] An internal build system error "Backend exited with code 2" i...
How to reproduce:1. Open the user's attached project "My project.zip"2. Create/reimport/delete a script3. Observe the Console window... Read more
Dragline's position is incorrect when using "TwoPaneSplitView" if childr...
How to reproduce:1. Open the user's attached project2. Open Menu > Window > Test Window3. Move the cursor to the dragline abov... Read more
Words in NGUI labels disappear during movement when NGUI Sprite is enabled
How to reproduce:1. Open the attached "NGUI_bug" project2. Open the "SampleScene" scene in the Project window3. Expand the "UI Root"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node