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[2D] Editor crashes on clicking Pack Preview when same atlas is added in...
Editor crashes on clicking Pack Preview when same atlas is added in Packables in debug view Steps to Reproduce:1. Create a new proje... Read more
[2D] Assigned sprites are missing from scene when a package is imported ...
Assigned sprites are missing from the scene when a package is imported in the latest version of Unity Steps to Repro: 1. Open a new ... Read more
Terrain's Inspector buttons are not responsive after entering play mode
Steps to reproduce:1. Create a new project2. Add terrain3. Create cube prefab and add as a tree4. Place several trees5. Undo tree pl... Read more
Reimporting FBX without Animations causes the Mesh to move to another po...
To reproduce: 1. Download attached project "2018.2.12f1.zip" and open in Unity2. Download "UnityPivotbox.fbx" and drag it to the Pro... Read more
MissingReferenceException is thrown when editing script parameters of Ga...
Steps to reproduce:1. Open users attached project2. Press Play3. In Assets folder select "Drop" Prefab4. Click Open Prefab in the In... Read more
"Paint Texture" Terrain Tool does not work when Texture Quality is not s...
To reproduce:1) Open the attached project and sample scene in it2) Select the Terrain in scene3) Select the Paint texture tool4) Sel... Read more
[Improved Prefab]Editor crashes when creating a prefab of a GameObject w...
Steps To Reproduce: 1. Hierarchy > Create > GameObject A2. Create > Child GameObject B.3. Drag A to project window to make ... Read more
[Windows][Linux] -screen-quality command argument has no effect on built...
How to reproduce:1. Open attached project "CommandLineArguments.zip" and scene "SampleScene"2. In Unity Editor menu, select File -&g... Read more
MenuItems with validation set to true do not get greyed out in the right...
How to reproduce:1. Open user-submitted project (ValidateContextMenu)2. Select the 'Main Camera' GameObject3. In the toolbar click G... Read more
Cinemachine - Apply to all children prompt when no children exist
When changing the layer of a camera a pop up prompt appears asking to "Apply to all Children". There are no child objects attached t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used