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Callback of the Triggers module does not return collider data for more t...
Reproduction steps:1. Open the user's attached project2. Select the "Particle System" GameObject in the Hierarchy window Expected re... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps:1. Open the attached project "Case_1405121.zip"2. In the Project window select "New Material.mat"3. Observe the f... Read more
GC.Alloc occurs when using Input from Core RP Library
How to reproduce:1. Open the user's attached project2. Open scene PATH*/Start3. Go to Window -> Analysis -> Profiler4. Enable ... Read more
Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...
Steps to reproduce:1. Open the attached "StereoSurfaceShaderBug.zip" project2. Enter Play Mode and in the Game view observe that the... Read more
File could not be read error is thrown when a 16 bit .tif file is presen...
Reproduction steps:1. Open users attached project2. Observe the Console window Expected result: No errors are thrown in the consoleA... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
Show Tutorial Instructions does nothing in "VR Beginner: The Escape Room...
Reproduction steps:1. Open the attached "1414303Repro.zip" project2. Go to Tutorial > Show Tutorial Instructions Expected result:... Read more
[UIToolkit] ArgumentOutOfRangeException is thrown when adding/removing e...
How to reproduce:1. Open the attached "case_1418688" project2. Open the "SampleScene" Scene3. Select the "Repro" GameObject in the H... Read more
Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds
Reproduction steps:1. Open the attached project2. Open and Play the scene 'SampleScene'3. Notice that the shader works and there are... Read more
[InputField][Web][Mobile] Soft keyboard shows up after tapping the reado...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector