Search Issue Tracker

0
votes
Duplicate

Built lighting looks incorrectly when using specific scene

Shadows/Lights

-

May 17, 2017

-

Version/s: 2017.1.0b5

Reproduction steps:1. Open project attached.2. Open scene LightMockup.3. Build lighting. Expected result: Light will be consistent.A... Read more

0
votes
Not Reproducible

DontDestroyOnLoad appears on a specific scene when no script is enabled ...

Asset and Scene Management

-

May 18, 2017

-

Version/s: 5.6.1f1

To reproduce:1. Open repro project(link in edit)2. Play 'Terrain' scene Expected: there is no enabled script in this scene so 'DontD... Read more

2
votes
By Design

ShadowCaster culling executed for each light even when light itself is c...

Shadows/Lights

-

May 19, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Open "asdf" scene3. Enter play modethere are two cameras in the scene: 'Main Camera' w... Read more

0
votes
Won't Fix

Unable to read data from the transport connection when trying to connect...

Networking

-

May 19, 2017

-

Version/s: 2017.1.0b5

Steps to reproduced:1. Download and open the attached project2. Enter Playmode3. Observe error Expected result: normal connectionAct... Read more

1
votes
Fixed

Compiler defines are never respected from *.rsp files when namespaces ar...

Scripting

-

May 19, 2017

-

Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project2. In Hierarchy, click on TestGameObject Result: scripts that are wrapped in a compil... Read more

0
votes
Won't Fix

[Linux] config dialog image can make dialog unusable

Linux

-

May 19, 2017

-

Version/s: 5.5.3f1

-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more

0
votes
Duplicate

Camera Preview does not display all lights in forward rendering mode

Camera

-

Feb 27, 2017

-

Version/s: 5.6.0b10

Vlad: This appears to have been fixed in 2017.1. Unfortunately I was unable to locate the fix by searching similar cases, and am not... Read more

0
votes
By Design

LIGHTMAP_ON and LIGHTMAP_OFF are both defined in custom shader

Graphics - General

-

May 19, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (lightmapDefines.zip)2. Open "testScene" scene3. Press Play4. In Frame Debugge... Read more

0
votes
Postponed

[DLL] PostProcessScene called twice

Asset and Scene Management

-

May 13, 2015

-

Version/s: 5.0.1p3

To reproduce the bug follow the steps:1. Open "case_696612-PostProcessScene_called_twice" project2. Open "test" scene3. Run scene on... Read more

1
votes
Won't Fix

Recompiling removes previously added references in VS17 solution

CodeEditors

-

May 19, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce:1. Open attached project2. Open .sln file with Visual Studio 17 in the project directory3. In solution explorer r... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.