Search Issue Tracker
GPU Vendor field shows incorrect data for MacOS Intel
Steps to reproduce:1. Trigger any session2. Observe Sessions section in Cloud Diagnostics Dashboard for the Project session that was... Read more
Camera Depth is not respected with multiple Cameras when Camera Viewport...
How to reproduce:1. Open the "Bug" Scene in the attached "CameraViewportDepthRegression.zip" Project2. Make the "Camera 1 - bug" Gam... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more
[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more
Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce:1. Open the attached project2. Go to Menu bar-> Tools-> Load From Asset Bundle3. Rect select somewhere in the... Read more
[Recording] Undo doesn't work when modifying keyframes in the animation ...
How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
Input field expands as numbers are entered in Physics Low Level Settings...
Reproduction steps:1. Create a new project2. Create > 2D > Physics LowLevel Settings3. Click on newly created Asset to see its... Read more
[Shader Graph] Having multiple Custom Function Nodes with multiple funct...
Reproduction steps: 1. Open "SG_CustomInclude.zip" project2. Reimport "TestGraph" shader3. Notice error Expected Result: Having mult... Read more
IncrementCounter() does not increment RWStructuredBuffer's counter value...
Steps to reproduce:1. Open the attached project (case_1205146-CSBug.zip)2. Load the "DemoScene" scene (Drag it from Project/Scenes t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument