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0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity2. Open "crash" scene3. Build and Run the project on W... Read more

0
votes
Fixed

Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...

Graphics - General

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May 17, 2017

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Version/s: 2017.1.0b6

To repro:1. Open project attached. Open scene.2. In menu press Example/GameObject Editor.3. Select Cube.Note: Preview of Cube is dar... Read more

1
votes
Fixed

Package Import window does not show folder tree view and shows repetitio...

Editor - Other

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May 07, 2017

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Version/s: 2017.1.0b3

How to reproduce:1. Create new Unity project2. Go to Edit --> Project Settings --> Player3. Change "Scripting Runtime Version"... Read more

1
votes
By Design

Sprite.rect position is always (0, 0) when the sprite is packed into atl...

2D

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May 17, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SpritePackedPositionBug.zip)2. Open "testScene" scene3. Enter Play mode4. Obser... Read more

0
votes
Fixed

Application.isMobilePlatform returns false on WebGL projects launched on...

WebGL

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May 17, 2017

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Version/s: 5.6.0p3

Reproduction steps:1) Download and open attached project2) Build for WebGL platform3) Host game locally4) Open hosted project via mo... Read more

0
votes
Won't Fix
0
votes
Won't Fix

Mobile virtual keyboard does not pop up when Input field is tapped insid...

WebGL

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May 17, 2017

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Version/s: 5.6.0f3

Reproduction steps:1) Download and open "911858_inputfield.zip" project2) Build "inpfield.unity" scene for WebGL platform3) Host gam... Read more

1
votes
Fixed

Mesh particle system prevents batching when using it with Default-Partic...

Shuriken

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May 17, 2017

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Version/s: 5.6.1f1

Reproduction steps:1. Play the attached scene(20170517_bugreport_mesh_particle_prevent_batching.unitypackage).2. Check current statu... Read more

1
votes
Postponed

Black edge on Sprites imported with Alpha Source = From Gray Scale

Graphics - General

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Dec 08, 2016

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Version/s: 5.5.0f3

BY DESIGN:GrayScale to Alpha conversion is as follows :T gray = (red + blue + green) / 3;During conversion R G B values are left int... Read more

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