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RaycastHit.m_UV contains wrong data when Particles intersect with Collider
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the bright bl... Read more
[Mobile] Screen.resolutions returns empty array on iOS/Android devices
How to reproduce:1. Open the attached "1411013_Repro.zip" project2. Build and run the Scene "SampleScene" on an iOS or Android devic... Read more
Editor crashes on FreeImage_CloneTag when importing a .tif file with exi...
How to reproduce:1. Create a new Unity project2. Import the attached .tif file ("repro_tif.tif") Reproducible with: 2019.4.37f1, 202... Read more
Moving to one Terrain while sculpting/painting another affects the first...
How to reproduce:1. Open the attached "case_1405099" project2. Open the "SampleScene" Scene3. Select the "Terrain (1)" GameObject in... Read more
[ironSource SDK] A unitypackage asset is imported after closing plugin's...
How to reproduce:1. Open the user's attached project "IronSourceImportBug.zip"2. Navigate to Assets > IronSource > Editor in t... Read more
OnTriggerExit method isn't invoked when disabling the Trigger Collider C...
How to reproduce:1. Open the user's attached "My project" project2. Enter the Play Mode in the "SampleScene" Scene3. Select the "Pla... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce:1. Create a new project2. Install the new Input System and restart the Editor when prompted3. In the Project panel ... Read more
[HDRP] "Unable to find style" warnings are thrown in the Console log whe...
How to reproduce:1. Open the user's attached "Visualization" project2. Select the "Glass" and "Glowy Blue" (or "Glowy Orange") Mater... Read more
Missing include in surface shader outputs wrong errors
Trying to include a missing file in a surface shader outputs confusing and wrong error messages. Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps:1. Create a new Unity project2. In the Hierarchy window select any GameObject3. In the Inspector select any of th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window
- The Audio Random Container and the Audio Mixer windows have no minimum size set for the core functionality to be accessible