Search Issue Tracker
[Backport] IL2CPP doesn't properly handle invalid surrogate pairs causin...
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[Backport] Texture2D.Resize toggles GraphicsFormat each time it's called...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Select MyCustomTexture in the project window 4. Right-click in... Read more
[Backport] Custom Static Image for Splash Screen moves on Android Build ...
Reproduction steps: 1. Create a new project 2. Go to Project Settings -> Player -> Android tab -> Splash Image 3. Disable "Show Spl... Read more
[Backport] [Android][Vulkan] Unity returns lower or higher values of com...
Reproduction steps: 1. Open the attached project "Case_1299759" 2. Build it for Android 3. Hold the phone landscape orientation 4. P... Read more
[Backport] Slower performance of Instantiate() when using it in a build ...
How to reproduce: 1. Open user's attached "BugReport" project 2. Open Assets/Scenes/StartScreen 3. Enter Play Mode 4. Press the "Gen... Read more
[Backport] [Mac] maxTessellationLevel cannot be changed for Metal
Steps to reproduce: 1. Open the project attached by the user 2. Open scene "SampleScene" 3. Enter Play mode Expected results: Max T... Read more
[Backport] [XR SDK] [URP] Occlusion culling is inoperative
Reproduction steps: 1. Open the attached project ("1304299Repro.zip") 2. Make sure MockHMD is enabled (Project Settings->XR Plug-in ... Read more
[Backport] Project Browser Search has slower response when compared to Q...
Reproduction steps: 1. Create an empty project 2. Type something into the search of the Project Browser Expected result: The Search... Read more
[Backport] Build fails with Object reference not set Exception when Buil...
How to reproduce: 1. Open the attached "HB SB Umpire Training Quest.zip" Project 2. Build the project Expected Behavior: The projec... Read more
[Backport] [Metal] Unity returns that it only supports 8 compute buffers...
Steps to reproduce: 1. Open the attached project "Case_1299759" 2. Enter Play mode 3. Press on the white Cube Expected results: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Playmode tint" is applied to Color and Gradient fields when in Play mode
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality