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[HDRP] Toggling anything in HDRP asset will produce an error
1) Open any HDRP project and use HDRP/staging branch2) Select HDRP asset that is being used3) Toggle any checkbox like in the video ... Read more
[GPU PLM] Moving an Object while baking breaks directionality
Steps to reproduce: 1. Open the updated CornellBox project2. Open the Test Runner Window (Window > General > Test Runner)3. Cl... Read more
Android device will not connect to Profiler after USB was disconnected, ...
Steps to reproduce:1. Open attached project "BuildOptionsConnectToHost"2. In the top menu bar select "Build > Build Android"3. Op... Read more
Could not open XBoxOne.hlsl shader when Experimental shader preprocessor...
How to reproduce:1. Create a new URP project2. Enable Caching Preprocessor (Project Settings -> Editor -> Caching Preprocessor... Read more
[Shader Graph] Option of resetting Reference value in the Propeties is c...
Option of resetting Reference value in the Propeties is coming on every property values Steps to Repro: 1. Create a new Project in U... Read more
[XR Management] Disabling MagicLeap Plugin in XR Management takes 2 clicks
Repro Steps:Install XR Management 3.2.6Click on checkbox to install MagicLeap PluginClick on Checkbox to disable, nothing happensCli... Read more
Localization package error occurs when instantiating a prefab without a ...
How to reproduce:1. Open the attached project (case-1230723.zip)2. Make sure GameObject has 'My Text Mesh Pro Prefab' set to 'Text (... Read more
[Tiny] [DOTS] Error is thrown when trying to open DOTS runtime C# projec...
Reproduction steps:1. Download a TinySpaceship from GitHub (https://github.com/Unity-Technologies/ProjectTinySamples)2. In the Proje... Read more
'sceneRanges.empty()' error upon entering PlayMode with Experimental Set...
How to reproduce:1. Open the attached "Repro.zip" project2. Open the "SampleScene" Scene -> Enter the PlayMode3. Observe the Cons... Read more
[Profile Analyzer] Thread count is reported incorrectly when switching b...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer by going to Window->Analysis->Profile Anal... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title