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ScriptableObject instance Script field is 'None'when created out of Scri...
How to reproduce: 1. Open the attached 'ScriptableObjectCreation.zip' project 2. Right-click in the project tab -> "Create" -> "Crea... Read more
Cannot rename prefabs via the Inspector when they are selected in Projec...
If you select a prefab in the Project View and attempt to rename it in the Inspector, it will not work. Upon pressing enter the old ... Read more
Script doesn't open up in visual studio on Mac even if it's selected as ...
Scripts open up in another editor even if Visual Studio is selected as an external code editor. Steps To Reproduce 1. Create a Pro... Read more
[Editor] Unity crashes on creating LWRP project
Unity crashes on creating LWRP project Steps to Repro: 1. Create a new LWRP Project 2. Wait for the project to load Actual Resul... Read more
Unity crashes when Global Illumination is enabled in the weight lifting ...
The weight lifting scene in the linked project has automatic bake and global illumination enabled. When the scene opens it will try ... Read more
[LWRP] In project view previews don't have their materials after importi...
[LWRP] In project view previews don't have their materials after importing and upgrading new assets To reproduce: 1. Create a new p... Read more
[VFXExpression] VFXEXpressionCombine doesn't handle different number of ...
TL;DR: VFXExpressionCombine(float2, float) does not combine to a float3. An edge, but harder to track issue is that if the produced... Read more
Crash in BakeJobConservativeRaster::Execute during lightmap generation a...
Repro: 1. Download the attached repro project ('UpgradeCrash17042InitialStableRepro'); 2. Open the project in version 2019.1.0f2; 3.... Read more
[Hub] Bug Reporter window becomes white when trying to drag and drop a f...
How to reproduce: 1. Open Unity Hub 2. Go to My Account > Report a Bug 3. Drag a folder to the Bug Report 4. Bug Reporter window bec... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps: 1. Open the attached project inside of "_test_proj_memory_leak.zip" 2. Make sure Profiler with the Memory Tab is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP