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Scene's window right top corner gizmo isn't visible
Steps to reproduce: 1. Create a new project 2. Check scene window right corner Expected results: Scene gizmo is visible Actual resu... Read more
ContentSizeFitter constantly marks the scene as dirty when the parent ob...
How to reproduce: 1. Open the user-submitted project ("ContentSizeFitterDirtiesScene.zip") 2. Open the "SampleScene", save and enter... Read more
Animator changes doesn't get updated when downloaded from Collab
How to reproduce: 1. Open attached project 2. Select Warrior 1_0.controller 3. Select PlayerIdle and turn on Mirror in the Inspector... Read more
Texture streaming loads wrong mipmap levels when the associated Transfor...
How to reproduce: 1. Open the project "case_1139189-TexStreamTest" and scene "SampleScene" 2. Enter Play Mode 3. Observe the Game Vi... Read more
[Scene view] Move, Scale, Rect transform tool is not working when displa...
Unable to select an object in the scene view and Move, Scale, Rect transform tool is not working when display scale is set to 125%, ... Read more
Camera shows view from the parent GameObject instead of the view from pe...
How to reproduce: 1. Open the attached project 2. Enter Play mode 3. In the Game view, observe the Display 2 view (this is the corre... Read more
View on second display appears squashed when build is launched in window...
How to reproduce: 1. Open the attached "1134231.zip" project 2. Build project 3. Launch the build in an Exclusive Full-screen mode 4... Read more
Standalone player does not load previous Inputs when "Display Resolution...
How to reproduce: 1. Open attached project "OldInputSettings.zip" and scene "Example" 2. Make sure that "Edit" -> "Project Setting... Read more
NullReferenceException in Dropdown on assembly reload
Steps to reproduce: 1. Open attached project "DropDownRepro1137606.zip" 2. Go into Play Mode 3. Reimport "NewBehaviourScript" Expec... Read more
Depth of Field doesn't blur near objects when "Allow HDR" is disabled
Steps to reproduce: 1. Open original project "dof.zip" 2. Select "Main Camera" and toggle between "Allow HDR" setting Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API