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0
votes
Duplicate

StandardShaderContextAndContent docs

Docs - Manual

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Mar 24, 2015

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Version/s: 5.0.0p1

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0
votes
Fixed
0
votes
Fixed

[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...

Audio

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Mar 25, 2015

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Version/s: 5.1.0a4

To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip").2. Remove 'Example Audio Filter' from Main C... Read more

5
votes
Fixed

[AssetBundles/Shaders] With "Optimize Mesh Data" enabled, vertex colors...

Shaders

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Mar 23, 2015

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Version/s: 5.0.0p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'Main' scene-The scene has mesh with vertex colors which is build... Read more

0
votes
Won't Fix

[FBX] FBX files are rescaled incorrectly when dragged on to the scene

Asset Import

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Mar 23, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Create a new Unity project2. Import all the models attached to this report3. Drag the '1meter_Cube.obj' and '... Read more

0
votes
Fixed

Vector2 is missing useful members in comparison with Vector3

2D

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Jul 31, 2014

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Version/s: 4.5.0f6

Vector2 is missing useful members in comparison with Vector3 Since implementation of 2D support in Unity, Vector2 class has not rece... Read more

0
votes
Duplicate

editor crash exiting play mode

Scene/Game View

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Mar 25, 2015

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Version/s: 5.1.0a5

-e: see title -repro--get 5.1a5 and create new project--start play mode on empty default scene--stop play mode--NOTICE editor crashes Read more

0
votes
Fixed

SketchUpImporterTestsTests failures

Asset Import

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Mar 25, 2015

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Version/s: 5.1.0a3

to reproduce locally:1. remove KnownFailure from test2. staying in repo root type following command.\test -suite=integration -testar... Read more

0
votes
Fixed

Calling WebCamTexture.Stop() after GetPixels() leads to memory corruptio...

iOS

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Mar 18, 2015

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Version/s: 4.6.3f1

The issue is that WebCamTexture.Stop() frees internal memory buffer used by GetPixels(), but doesn't mark it as deleted. So subseque... Read more

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