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HOLD is displayed on the selected Playable Asset, but after redrawing or...
Steps to repro:1. Create a new project 2. Create an empty GameObject 3. Open Timeline window (Window -> Sequencing -> Timeline... Read more
Renaming Track Group instance in Timeline is inconsistent
Steps to repro:1. Create a new project 2. Open Timeline window (Window -> Sequencing -> Timeline) 3. Click the plus icon in th... Read more
Procedural Shader is not displaying correctly when using SV_POSITION
How to reproduce:1. Open the attached project (ShaderTest.zip)2. Open scene Scenes/SampleScene3. Observe the GameObject "Shader Plan... Read more
In UI Builder the parameter "Inverted" of a Slider element gets checked ...
Steps to reproduce:1. Create a new 3D project2. In the Toolbar select Window > UI Toolkit > UI Builder3. In the Library pane o... Read more
Script not opening when double-clicking error
Reproduction steps:1. Open the provided project2. Open scene 'AndyVersion/Scenes/MainScreen'3. Enter Play mode4. Press 'Play game' a... Read more
Installing the AppCentre Analytics SDK from 2021.2.0 onwards causes a cr...
Reproduction steps:1. Open project "APPX_Issue_2021_2.zip"2. Open the App Centre window via Window > App Centre > Editor Exten... Read more
SyntaxError is thrown when opening buildreport.json
How to reproduce:1. Create and build a new Unity project (File > Build Settings... > Build)2. Open Google Chrome and enter chr... Read more
Infinite import on opening project (related to prefabs)
When opening this project - Editor goes to infinite loop. How can we reproduce it using the example you attached1 Try opening attach... Read more
ReorderableList maintains incorrect height in the Inspector when cache i...
How to reproduce:1. Open the attached project (ReorderableListTest.zip)2. In the Project window, under Assets, select ReorderableLis... Read more
[Android] [URP] Lens Flare vertical position in Android Builds is incons...
Reproduction steps:1. Open the project "BugReportLensFlares"2. Enter Play Mode, and notice how the Lens Flare position is aligned wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes