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[Splines] Bezier handles aren't visible when drawing a new Spline
How to reproduce:1. Open the attached project "splines"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hi... Read more
ArgumentOutOfRangeException is thrown for ReorderableList when nesting S...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Scripts3. Select the Asset "Recurse... Read more
"Invalid iteration" when selecting multiple objects and adding elements ...
Reproduction steps:1. Open the attached "1399445.zip" project2. Open the "SampleScene" Scene3. Open two Inspector windows4. Select t... Read more
[HDRP] Reflections can look white due to fog influence
Its basically the same bug like in this FB, the only difference is that its happening to Baked probes instead of Realtime on enabled... Read more
CPU and GPU usage goes up when a tooltip pops up
Reproduction steps:1. Open a new project2. Press on "Main Camera" in the Hierarchy window3. Hover the mouse pointer over any propert... Read more
System.Net.Mail.SmtpException: 421 4.7.66 TLS 1.0 and 1.1 are not suppor...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "TLS_1_2.zip"2. Enter the Play mode3. Observe the Console... Read more
UI Document is visible in the Game window when opening project and "UI D...
How to reproduce:1. Open project "UIDocumentEnableIgnore.zip"2. Open the Game window and observe the view Expected result: Yellow sq... Read more
MultiColumnTreeView "columnSortingChanged" callback is invoked multiple ...
How to reproduce:1. Open project "MultiColumnTreeView Sort Callback Issue.zip"2. Go to Menu > Window > MultiColumnTreeView Sor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation