Search Issue Tracker
Not Reproducible
Votes
1
Found in [Package]
1.0.0-pre.5
Issue ID
1402713
Regression
Yes
[Splines] Bezier handles aren't visible when drawing a new Spline
How to reproduce:
1. Open the attached project "splines"
2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)
3. In the Hierarchy window, select the GameObject "Spline"
4. In the Scene view Tools menu, select the Spline tool
5. In the Inspector window, observe that the Spline Container Edit Mode is set to "Bezier"
6. In the Scene view, observe the handles on the "Spline" GameObject
Expected result: Linear and Bezier handles are seen
Actual result: Linear handles are seen
Reproducible with: 1.0.0-pre.5, 1.0.0-pre.9 (2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Not reproducible with: 0.1.0-preview.1 (2021.2.12f1, 2022.1.0b8, 2022.2.0a5)
Could not test with: 2019.4.36f1, 2020.3.29f1 (Couldn't import the Package)
Note: Changing the Spline Container Edit Mode to "Linear" or "Catmull Rom" and back to "Bezier" solves this issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment