Search Issue Tracker

0
votes
Fixed

ParticleSystem Individual particle scaling is reversed when using specif...

Visual Effects - Legacy

-

Jan 11, 2019

-

Version/s: 2018.3.0f1, 2018.3.0f2, 2019.1.0a11, 2019.2.0a1

Repro Steps: 1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project 2. Make sure that the properties on ParticleSystem ... Read more

0
votes
Won't Fix

[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro

XR SDK

-

Jan 11, 2019

-

Version/s: 2019.1.0a14

How to reproduce: 1. Open attached project 2. Build to device 3. Move the camera so that the shadow of the cube would be barely visi... Read more

0
votes
Won't Fix

[XR][Android][URP] Mobile VR application crashes if using GLES2 and URP

Package: Scriptable Render Pipeline Lightweight

-

Jan 11, 2019

-

Version/s: 5.2.3

How to reproduce: 1. Open attached project 2. Build to Android device Expected result - Application does not crash or Unity should... Read more

1
votes
Fixed

GameObject's original position changes when making changes in its Animat...

Timeline

-

Jan 11, 2019

-

Version/s: 2018.3.0b2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download project from OC "Case_1116007_TimelineAnimationPlayableAsset" 2. Open Timeline Window 3. Select "TimeL... Read more

0
votes
Fixed

[Tooltips] Custom radius on collider blocks shows the wrong tooltip.

Package: Visual Effect Graph

-

Jan 11, 2019

-

Version/s: 4.7.0

Repro steps: 1. Add any Collider block in update (AABox, Cylinder, Sphere, etc.) 2. Change Radius Mode to Custom 3. Mouse over Radiu... Read more

3
votes
Fixed

Visual Effects Graph gives compilation errors after installation

Package: Visual Effect Graph

-

Jan 11, 2019

-

Version/s: 5.2.3

Repro: - make a new project - install Hight definition render pipeline package - install the Visual Effects Graph package - notice t... Read more

0
votes
Fixed

[Tilemap] After exiting Playmode the "Active Tilemap" resets to default,...

2D

-

Jan 11, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "TilemapDeselected.zip" project 2. Open "Test" scene 3. Select "Tilemap B" as the "Active Tilemap" in t... Read more

0
votes
Fixed

"Unloading broken assembly AML.Engine.dll, this assembly can cause crash...

Scripting

-

Jan 11, 2019

-

Version/s: 2018.3.0a4, 2018.3.1f1, 2019.1.0a1

Reproduction steps: 1. Open "AMLTestProject.zip" project 2. Reimport "AML.Engine" 3. Notice an error in the Console window ("Unload... Read more

0
votes
Fixed

Null Reference Exception in UI elements when switching VFX graph

Package: Visual Effect Graph

-

Jan 11, 2019

-

Version/s: 4.6.0

Repro: - download attached project - keep the VFX Editor docked as is in the project - open the Portal VFX graph - switch to scene v... Read more

0
votes
Fixed

No way to add a new Packed Assets Group in the Addressables window when ...

Package: Addressables

-

Jan 11, 2019

-

Version/s: preview - 0.5.3

How to reproduce: 1. Create a new project 2. Add 'Addressables System' package in the Package Manager 3. Go to Window -> Asset Manag... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.