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[Profile Analyzer] Frame chart always retains same size when zooming in ...
How to reproduce:1. Open attached 'ProfileAnalyzer' project2. Open Profile Analyzer found in Window->Analysis->Profile Analyze... Read more
[2D PSD Importer] ArgumentException thrown on selecting "Update UIElemen...
On selecting "Update UIElements Schema" from Assets menu cause the editor to throw ArgumentException, refer the attached video Steps... Read more
Realtime Reflection Probe causes a big slowdown on Mali devices with Ope...
To reproduce:1. Open the attached project;2. Open Quality Settings > Check if "Realtime Reflection Probes" is enabled in Android'... Read more
[Android] InputField.onEndEdit is not called when turning off the TouchS...
Steps to reproduce:1. Open user's attached project "inputFieldTest3.zip"2. Build it on Android3. On the devices press on the Input f... Read more
[Cinemachine] MissingReferenceException errors are thrown on removing "C...
MissingReferenceException errors are thrown on removing "CinemachineFreeLook" component from FreeLook camera. Steps to repro:1. Crea... Read more
"Sign in with Apple" package returns empty user name and email address a...
How to reproduce:1. Open the user-supplied project in Unity2. Build "SampleScene" on iOS and open the Xcode project3. Make sure Auth... Read more
[iOS] Player crashes on Il2CppSequencePointExecutionContext::Il2CppSeque...
How to reproduce:1. Open the project provided by the user2.Go to Menu bar-> Build -> iOS-> QA3. Go to <project root>/... Read more
Scenes in an AssetBundles built from a package are not found by SceneMan...
How to reproduce:1. Open attached project "AddressablePackageExample.zip"2. Open Test Runner (Window -> General -> Test Runner... Read more
[instability] assetBundleVariant YAML parse issue in HDRP package: Debug...
Test EditorTests - WindowsEditor (Isolated Packages Verified)Showing issue wih https://artifacts-ui.bf.unity3d.com/proj0-Test_Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned