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Game Object goes magenta when using 'Slider' or 'Sampling Gradient' Node...
How to reproduce: 1. Open the attached project 2. Open the 'LitGraph_GradientTest', 'LitGraph_SliderTest' shaders and observe them 3... Read more
[Facebook] gameroom upload fails
-e: gameroom upload fails, webgl works --fails with 2018.3.10 --works on 2017.4.24 and 2019.1.0b8 -repro: --create new project --s... Read more
Constructor with optional nullable enum parameter is not found over asse...
How to reproduce: 1. Open the user's attached project ("asmdef-nullable.zip") 2. Make sure that the Scripting Runtime is set to .NET... Read more
With multiple open projects, Reimport All always tries to reimport the p...
How to reproduce: 1. Open Unity Hub, create a project and leave it open 2. Open Unity Hub again, create a second project and leave i... Read more
Editor silent crash when attempting to load a new Scene after allocating...
Steps to reproduce: 1. Open QA-supplied project ("Link in the description") 2. Open Scene ("Launcher") 3. Enter Play mode 4. Press: ... Read more
EdgeCollider is not updated in the scene view after sprite shape has bee...
Steps to produce: 1. Open attached project 2. Select "Map" GameObject in the Hierarchy tab 3. Go into play mode 4. Press "Load" butt... Read more
[iOS] Text input begins at the end of the text when the caret position i...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Write something i... Read more
2D Animation Preview Package: Animated meshed sprite with bones flickers
2D Animation Preview Package: Animated meshed sprite with bones flickers Steps to Repro: 1. download attached project (TestingPro... Read more
Timeline window's ruler describes time in a 0:60 notation when the float...
Reproduction steps: 1. Open the attached project named "Case_1138380" 2. Select the "Cube" gameObject 3. Extend the animation length... Read more
[ECS] Cameras that are enabled before entering Play Mode do not display ...
How to reproduce: 1. Open attached project "fg-ecs.zip" 2. Open 'World' scene (10101 Software > World Engine > Scenes) 3. Enter play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation