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Dynamic object flickers when sampling lightprobes
Steps to reproduce1. Open the attached reproduction project2. Open the scene under Assets/First.unity3. Observe the scene. There is ... Read more
Inspector window doesn't show currently selected GameObject in the Scene...
How to reproduce:1. Create a new project2. Add into the scene 2 Cube GameObjects3. Select all of the GameObjects in the Scene View u... Read more
[UIToolkit] PointerDownEvent does not report mouse button presses in Build
Reproduction steps:1. Open the attached user's project "NewUI.zip"2. Build for Standalone Player3. Click on the pink panel4. Check t... Read more
Object space vertex positions are changing when a SkinnedMeshRenderer is...
Reproduction steps:1. Open the attached user's project2. Open scene 'Scenes/Test'3. Observe the scene Expected result: Both MeshRend... Read more
MaterialPropertyBlock.SetInteger sets the value incorrectly
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/SampleScene'3. Enter Play mode Expected result: Both squ... Read more
NavMesh Modifier does not affect NavMesh Surface when NavMesh Surface is...
How to reproduce:1. Open the user's attached project2. Create a new NavMesh Surface GameObject in the Hierarchy window (AI > NavM... Read more
PrefabUtility.SaveAsPrefabAsset() return null when called inside methods...
How to reproduce:1. Open the user's attached project2. In the Project window, navigate to Assets/Test3. Delete the "check" Prefab4. ... Read more
Editor crashes with no stack trace when loading a new scene in Awake() f...
Reproduction steps:1. Open users attached project2. Open /_DreamIsland/_Scenes/Title3. Enter and Exit the Play Mode twice Expected r... Read more
All about bugs
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