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Development build fails deploying because of unmatching signature when f...
How to reproduce:1. Open the attached project2. Switch to Android platform3. Go to Publishing Settings4. Open Keystore manager5. Cre... Read more
[AMD only] Unity Player crashes on ThreadedBlockAllocatingBuffer::Handle...
How to reproduce:1. Open the attached project2. Press Assets > AssetBundles > Build All Asset bundles (including tactics)3. Bu... Read more
[Project Browser / Hierarchy] "Path" info text at the bottom of the hier...
Text which gives path info of gameobject from the hierarchy is clipping on typing in a search field. Steps to reproduce:1. Create a ... Read more
[iOS] Bad access exception thrown on deploying build on devices with iOS...
[iOS] Bad access exception thrown on deploying build on devices with iOS version 10 or lower. Steps To Reproduce: 1. Create a projec... Read more
[Improved prefabs] User isn't notified when a reference from scene canno...
User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more
[iOS] An App won't be automatically deployed to Device when building pro...
To reproduce: 1. Start Unity and open and create a New Project2. Switch Platform to iOS3. Press Unity > Preferences... and select... Read more
[LWRP][Android] App fails to launch on Linear color space with 8.0 Andro...
Steps to reproduce:1. Open user attached project2. Build and run on Android 8.0 device with Adreno GPU- Observe that the app does no... Read more
[XR][GearVR] GrabPass does not function properly when using GearVR and S...
How To Reproduce:1) Create a new Android project.2) Enable XR and put Oculus as the only item in the XR SDK list.3) Add the appropri... Read more
[Cinemachine] Cinemachine logo doesn't appear beside the MainCamera obje...
Cinemachine logo doesn't appear in the hierarchy beside the Main Camera object. Only happens in a fresh project. For some reasons, t... Read more
[UWP] Player is not deployed correctly through "Build and Run" and cause...
When choose to Build And Run for UWP build, the final Player has trouble to launch correctly.The window flickers in and out several ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template