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Unable to open collaborate window if VFX window is open and Auto Compile...
Steps to reproduce: 1. Download the attached project 2. Push to collab 3. In the Project Browser, select New VFX asset. 4. Open a Vi... Read more
[iOS] EventSystem OnBeginDrag, OnDrag, OnEndDrag are not called
To reproduce: 1. Open users attached project "DragPanelTest.zip" 2. Open "SampleScene.unity" scene 3. Enter Play mode 4. Press the w... Read more
[OSX] Unity freezes when AudioSource is being updated via external dll a...
How to reproduce: 1. Open the "Audio_Freeze.zip" project 2. Open the "01_Hap_MultipleVideos.unity" scene 3. Press Play 4. Wait till ... Read more
[HDRP]Camera space canvas becomes invisible in game view if camera is se...
Steps to reproduce the issue. 1. Create a new project with HDRP 2. Import the attached Scene 3. Make sure both Scene view and Game v... Read more
[Profiler] Profiler chart doesn't scale anymore based on highest visible...
Steps to reproduce: 1. Create new project 2. Open profiler and enter playmode - Notice that CPU profiler doesn't scale based on hig... Read more
Color Picker does not change color when using a predefined color with rg...
Reproduction steps: 1. Open the attached project named "Case_1134852" 2. Try to change the color of the "Undefined Color" parameter ... Read more
[iOS] Compute Shader doesn't work and some of the particles aren't shown...
How to reproduce: 1. Download the attached project from the link 2. Open the scene "Snow", then run and build this scene (unselect "... Read more
TestCase fails on XboxOne (tries to execute test method with no args)
Steps to reproduce: 1. open the project 2. open testrunner window 3. execute on player (XboxOne only) Actual: the base class shows ... Read more
[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed
Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce: 1. Create a new project 2.... Read more
Frame Debugger breaks Editor windows when cycling through drawcalls with...
How to reproduce: 1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene 2. Check that the 'Dynamic Batching' ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL