Search Issue Tracker
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management >... Read more
Unity freezes when code is modifying MasterTextureLimit while texture mi...
Reproduction steps:1. Open the attached “repro-streaming-hang.zip” project2. Open the "Window > AssetBundle Browser" window3. In ... Read more
Enum serialized properties are instantiated as integer serialized proper...
How to reproduce:1. Open project "TypeIsNotEnum.zip"2. In the Project window right-click Create>Grading>Rubric3. In the Inspec... Read more
[HDRP] Orthographic Camera keeps glitching in the Scene
How to reproduce:1. Create new HDRP project2. In Hierarchy enter "camera" and select Main Camera3. In Inspector change Projection to... Read more
[UWP] Project fails to build when Development Build and Script Debugging...
Reproduction steps:1. Open the attached project ("1379777R.zip")2. Open Build Settings and tick "Development Build", "Script Debuggi... Read more
Shader Graph node title does not fit correctly when resizing the node
How to reproduce:1. Open the attached project "ShaderGraph.zip"2. Open "New Shader Graph" in the Assets folder3. Decrease the size h... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...
How to reproduce:1. Create new URP project2. Open Rendering Debugger from Window>Analysis3. In side panel select Rendering4. Set ... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce:1. Create new HDRP project2. Create new Shadergraph via Project tab and open it3. In Hierarchy create new Area Ligh... Read more
InterlockedExchange function throws an error when using floats as argume...
Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations