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Importing .spm files crashes Unity at scripting_object_get_class
How to reproduce:1. Open the attached project Actual result: Unity crashes. Reproducible with: 2019.1.0a6, 2018.3.0b7, 2018.3.0a1,Re... Read more
[OSX] Shader Graph Master Node Preview is missing on Mac
How to reproduce:1. Create a new Project2. Import the LWRP and Shader Graph packages3. Create and open a new PBR Shader Graph4. Obse... Read more
Substance.Engine causes Editor crash on cppShutdownSubstance when openin...
How to reproduce:1. Open the attached "1092432_repro.zip" project-- Editor crashes Reproducible with - 2018.1.0b2, 2018.1.9f2, 2018.... Read more
[ProBuilder] NullReferenceException thrown on minimizing the ProBuilder ...
NullReferenceException has thrown after maximizing and minimizing the ProBuilder window, once this is done it won't respond. Steps t... Read more
Editor crashes with PreDestroyRecursive when exiting Play Mode
How to reproduce:1. Open attached "Bubble Shooter" project2. Enter Play Mode3. Exit Play Mode Expected result: Editor does not crash... Read more
[Wild Crash] Editor crashes with GC_free when opening or closing certain...
How to reproduce:1. Download or open BotD project-OR-1. The issue was noticed to reproduce while opening or closing certain projects... Read more
[Performance] Events sometimes takes longer to reach the OnUpdate code f...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/243 Sometimes an event takes longer to reach the ... Read more
[Input Action] Hold interaction doesn't use its "repeat" parameter
Migrated bugs from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/226https://github.com/Unity-Technologies/InputSy... Read more
[Performance] Devices created very late in initialization
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/245 After the domain reload refactor, devices are... Read more
[Terrain] "Remove Light Probe Ringing" not serialized & tracked by Undo ...
"Remove Light Probe Ringing" not serialized & tracked by Undo in Terrain Settings Read more
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