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Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce: 1. Open the attached "case_1404634" project 2. Enter the Play Mode in the "UnloadScene" Scene 3. Open the "Window ... Read more
[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...
Reproduction steps: 1. Open the attached project "ToonWaterShader-master.zip" 2. Make sure the Graphics APIs is set to OpenGLES3 3. ... Read more
[Editor] Null Reference Exception when highlighting or creating collecti...
Regression in the core editor from 2021.2.15f1 upwards in the tech stream. Whenever you click on a collection table, a null referenc... Read more
Selecting Scene Template in the project settings removes the active rend...
1) Open any project using URP or HDRP (if doesnt repro, reopen the project before doing anything) 2) In the project settings, select... Read more
A prefab's child GameObject can't be dropped to the top position in Pref...
Reproduction steps: 1. Open the attached 'Bugs' project 2. Open the 'Assets/Prefab.prefab' in Prefab Mode 3. Try to drag and drop th... Read more
[UnityTest] [Timeout] Failed test because of timeout returns assertion f...
How to reproduce: 1. Open the attached “TimeoutUnityTest.zip” project 2. In the Test Runner window expand “Test Run” > “Tests.dll”... Read more
"script ... is missing!" error in player when PlayableDirector used in A...
Reproduction steps: # Open the attached project from Google Drive (Ritter.zip) # Open the custom build UI (Build menu) # Make ... Read more
[UTF] LogAssert.Expect fails when called multiple times with asynchronou...
Reproduction steps: 1. Open user-submitted project 2. Open Test Runner window. Window > General > Test runner 3. Select Play Mode 4.... Read more
GameObject is not removed when creating and undoing GameObject creation ...
Reproduction steps: 1. Open the user attached project 2. Open the Test Runner (Window > General > Test Runner) 3. Click "Run All" 4.... Read more
[HDRP] Fog's albedo is affecting color even when volumetric mode is disa...
Version tested: (2022.2.0a9 + master) Steps to reproduce: 1) Create a new HDRP template 2) Add a new volume with fog override. Mak... Read more
All about bugs
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