Search Issue Tracker
Crash on PrepareShadowMaps when entering Play Mode
Reproduction steps:1. Open user's attached project "DOTS" and scene "TestCombat"2. Enter Play Mode--observe crash Reproducible with:... Read more
Can't edit Polygon Collider 2D when more than one are added to a single ...
How to reproduce:1. Create a new project2. Create a new empty GameObject3. Add two Polygon Collider 2D to the created empty GameObje... Read more
[IMGUI] Font Size property from Text Mesh component is not resetting on ...
On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more
Unexpected error thrown when calling Job.WithStructuralChanges( ) inside...
Reproduction steps:1. Open user's attached project "New Unity Project (4)" Expected result: No errors are thrownActual result: Unexp... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...
How to reproduce:1. Open the attached 805126CrashReporter.zip project2. Build for iOS (development build) and deploy the Xcode proje... Read more
Asset is not shown in the Package Manager after clicking Open in Unity once
To reproduce:1. Create a new project2. Open the Asset Store in a browser (Make sure you are logged in)3. Click Add to My Assets and ... Read more
[Visual Graph] ArgumentNullException is thrown on creating a Category no...
On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to rep... Read more
[Color Picker] Editor freezes when Eye dropper tool is selected multiple...
When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more
[Input System] doesn't compile when XR module is disabled and UI package...
How to reproduce:1. Open the "InputSystemTest.zip" project2. Observe the Console window Expected result: there are no errors in the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes