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[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console:"Couldn't call method ShowToolbarDrop... Read more
Overrides window stays open when user returns to the Scenes
Steps:1. Open attached project2. Double-click on "GameObject Variant.prefab"3. Click on Overrides window4. Click on Transform overri... Read more
[Linux][Vulkan] Crash on _nv043glcore when logging back into system afte...
Reproduction steps:1. Open a new or an existing project2. Change the Graphics API from OpenGL Core to Vulkan3. Suspend the system (e... Read more
[Other] "AddAssetToSameFile failed" exception thrown on adding Script on...
"AddAssetToSameFile failed" exception thrown on adding Script on the Preset of the Animation State. Script can be added to the Anima... Read more
[iOS]Shadow has artifacts when using Lightmap texture compression ATSC a...
How to reproduce:1. Open the attached project New Unity Project.zip2. Go to the Lightning window-> Press Generate Lighting3. In t... Read more
[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip)2. Switch to iOS and build3. Build and deploy Xcode pro... Read more
[2D] Unable to use UI components when the Unity UI package is removed an...
UI components like Text, Image, etc are not usable when Unity UI package is removed and added again in the package manager, refer th... Read more
TMP_Text.text reverts to a previous value in Play Mode after assigning a...
How to reproduce:1. Open the project "case_1230799-TMP_Text"2. Open the scene "SampleScene"3. Enter the Play Mode4. Select the GameO... Read more
Issues reordering actions in action map editor
-error: there are issues trying to reorder actions in the map editor -repro:--open an action map (either attached project or make ne... Read more
[Graphics][OpenGLES3] Game view turn into black when Graphics APIs is ch...
Game window becomes black and unusable when OpenGLES3 is selected from Graphics APIs list in the Project Settings, refer the attache... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions