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[TextMeshPro]The CanvasScaler with UI Scale Mode - Constant Physical Siz...
Reproduction steps:1. Open the attached project "ClickListenerBug.zip"2. From the game window, set "18:9 Portrait" or "16:9 Portrait... Read more
[OpenXR][Oculus] Quest 2 black screen with Vulkan enabled after OS versi...
Reproduction steps:1. In your Oculus Quest 2 go to "Settings > About" and make sure your OS version is 33.0.0. If not, click upda... Read more
[UI Toolkit] Text Field Control has a Value field
Reproduction steps:1. Open new Unity Project2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder3. In UI Builder windo... Read more
[ShaderGraph] Getting a smaller gradient than generated code example whe...
Reproduction steps:1. Open the attached project "GradientIssue.zip"2. In the Assets folder open "Gradient Example.shadergraph" Shade... Read more
Exceptions/errors are thrown while undo/redo-ing changes made to VFX gra...
How to reproduce:1. Open attached project2. Add Vector 2 to blackboard3. Add Vector 3 to blackboard4. Hold Undo/Redo these changes5.... Read more
Animator overwrites scripted values when loaded from Asset Bundle
How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Addressables -> Groups3. In the ... Read more
Handles are missing for Camera and Light objects
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected resu... Read more
Metal: Vertex shader missing buffer binding at index warnings after savi...
How to reproduce:1. Create new HDRP project2. Create new VFX object in Hierarchy3. Select new VIsual Effect and in Inspector create ... Read more
Pink textures appear on Decal Projector when building to WebGL2 and Deca...
How to reproduce:1. Open the attached “URP_Pink_Decal_WebGL.zip” project2. Open the “SampleScene” Scene3. Switch platform to “WebGL”... Read more
Enabling Depth Texture on URP settings breaks rendering on the Metal pla...
How to reproduce:1. Open project "iOSShaderGlitchIssue-2021.2.zip"2. Go to Build Settings (Edit>Build Settings) and build project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used