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Win Vulkan crashes when exiting play with a scene which is using UAV
Steps:1. Open attached project (VulkanCrash.zip)2. Open UAVInShader scene3. Hit play4. Exit play5. Crash ========== OUTPUTTING STACK... Read more
There are no Prefab Previews when opening project in URP template
How to reproduce:1. Open the attached "1370033.zip" project2. Open the SampleScene scene in the "Scenes" folder3. Open the "Prefabs"... Read more
The Reflection Probes option is missing in Particle System
How to reproduce:1. Open the attached “ParticlesReflectionsBug.zip” project2. Open the “SampleScene” Scene3. In the Hierarchy select... Read more
"Failed instantiating Device Simulator legacy" error is thrown when Simu...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Device Simulato... Read more
[UWP] Text in the Input Field is incorrect when using Japanese Microsoft...
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project3. Change Windows input language to "Japanese... Read more
[Linux] Assets cannot be dragged to the Scene
How to reproduce:1. Create new project2. Create new Cube object3. Make it a prefab4. Drag prefab from Project tab to Scene Expected ... Read more
Unity VS package generates csproj with the wrong language version
How to reproduce:1. Open project "Empty Unity Project.zip"2. Go to Unity>Preferences>External Tools and click the "Regenerate ... Read more
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce:1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other ... Read more
Moved Scenes are greyed out in the "File > Open Recent Scene"
How to reproduce:1. Open the attached “SceneBug.zip” project2. Open Scenes “1”, “2”, ”3”3. In the Project window move scenes “1”, “2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc