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Input events are not handled when called from the FixedUpdate when Game ...
How to reproduce:1. Open project "3dtest.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Spacebar" button Expected r... Read more
0xFEEFEE sequence point line causes Editor to stuck
Steps to reproduce: 1. Open "sequence-points-issue.zip" project2. Once project opens, reimport Assets/DataLayer/ISSUE.cs script or s... Read more
[HDRP] A Native Collection has not been disposed, resulting in a memory ...
How to reproduce:1. Create new HDRP template project2. Select any of the sections in HDRP Tutorials window3. Quickly skip through it... Read more
Game View aspect ratio distorted when resizing
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Resize Game View Expected result... Read more
UWP project build time scales badly with file count in the output build
Reported here: https://forum.unity.com/threads/uwp-build-is-getting-perpetually-stuck-on-gathering-build-data-or-importing-assets.10... Read more
Copying GameObjects into another Scene renames them with an incremented ...
Reproduction steps:1. Open the attached project2. Copy Game Object "Test" from "Scene1"3. Paste copied "Test" into "Scene2" Expected... Read more
Editor crash when removing GameObject and then pressing "undo" when usin...
How to reproduce:1. Open project "Finder for Game Creator 2.zip"2. In the Hierarchy window select "GameObject"3. In the Inspector wi... Read more
[UWP] Screen.currentResolution.refreshRate returns 0 when used in UWP Build
How to reproduce:1. Open the attached project "resolution.zip"2. Open Build Settings (FIle>Build Settings)3. Switch Platform to U... Read more
[URP Decals] Decals are not rendered properly with some renderer settings
Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP_De... Read more
Photoshop .psb textures are importing all-grayscale [2022.1 a13 regression]
Since 2022.1 a13 (PR dcc/textureimporter/nm-flip-y), a 2D PSD texture is importing with incorrect colour and transparency. The issue... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing