Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
907429
Regression
No
Canceling build shows "Build failed" error message
Reproduction steps:
1. Start building any project
2. Press "Cancel"
3. The following message is printed in the console:
UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
UnityEditor.HostView:OnGUI()
Expected results:
"Build canceled" info message is printed instead
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
- [Mono] Crash on SystemNative_ReadDirR() when building for IOS/Android on a macOS machine
Add comment