Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
2017.1.0b3
Issue ID
907429
Regression
No
Canceling build shows "Build failed" error message
Reproduction steps:
1. Start building any project
2. Press "Cancel"
3. The following message is printed in the console:
UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors.
UnityEditor.HostView:OnGUI()
Expected results:
"Build canceled" info message is printed instead
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment