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Visual glitch in the scene hierarchy view when drag&drop object to the a...
Visual glitch in the scene hierarchy view when drag&drop object to the asset folder Repro:1- Open scene "Untitled".2- Select any... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more
Incorrect marshaling of a struct in il2cpp->native call
Description:Attached code attempts to pass a structure that contains a float[] array to native code. The il2cpp generated code conta... Read more
[Animator] Scale animation affects additive layer without in/out transition
Steps to reproduce:1. Open the attached project (Case 105225 - fruit_animation.zip)2. Open the Assets/Main.unity scene3. Play the sc... Read more
Halo is rendered after OnPostRender (5.4 regression)
Halo is rendered after OnPostRender, resulting in Halos not being affected by image effects. Steps to reproduce:1) Open the attached... Read more
Bug reporters Report strength stays at zero (minimum) when reporting a B...
Report strength stays at a minimum no matter what is the quality of the report when Computer is not connected to the Internet. Steps... Read more
[UI] The input field does not support the facebook's symbols
Steps to reproduce:1. Open the attached project (zProject_105041.zip)2. Open the Assets/test.unity scene3. Play the scene4. Copy a f... Read more
[Regression] "Assertion failed" error is thrown after generating materia...
Following errors are thrown when generating materials for SpeedTree: Assertion failed: Assertion failed on expression: '!GetPersiste... Read more
Unity does not warn the user about invalid usage of DrawProcedural with ...
Steps to reproduce:1. Open the attached project (MissingWarning.zip)2. Open the Assets/DefaultScene.unity scene3. Play the scene4. O... Read more
WebGL build doesn't execute OnApplicationQuit() function on Unity Web Pl...
To reproduce:1. Open user's project, build and run (WebGL build)2. While in running project click the screen few times to earn money... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Navigation Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Sprite with normal map is lit incorrectly when GameObject is rotated 180 degrees on Y axis or Z Scale is set to "-1"
- SpeedTree does not move when using WindZone while having Vulkan or OpenGLES3 as an active Graphics API
- Shader Graph Preferences are not indexed for Search and cannot be found when searching for them in the Preferences Search field
- Excessive bloom intensity when using narrow aspect ratios